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6 Things: Doing It In Public

Thursday, May 20, 2010 by Doug Dimon

  “6 Things” is a list of things I've come across that I find interesting, inspiring, adventurous, or just plain cool. I’ll be publishing these fairly regularly, so keep an eye out.


In this installment of “6 Things” I explore the joys of doing it in public. There's nothing I like better than some PDA. I'm talking about Public Displays of Art, of course. In my last blog, ("What the F...antastic!"), I made pithy and insightful remarks on the power of using unexpected experiences to engage the consumer. The following items are primarily art for art's sake, but it's not hard to draw conclusions to how similar installations can be used to grab the public's attention. It only takes three little words to demonstrate success, "Made you look!"

 

Antony Gormley: Event Horizon

Madison Square Park in New York City has a great program of public art. The exhibits rotate throughout the year, often with several happening simultaneously. The latest, "Event Horizon", is particularly impressive because it extends beyond the park. These figures (31 total) are placed on rooftops as far as 10 blocks away. They are all visible in and around the park, and each faces the square. Once you notice one, you begin to pick out the others. I admit to spending some time walking around trying to find them all. They have actually caused some controversy, but I think most would agree that it's an engaging and delightful exhibit.



IMPROV EVERYWHERE

Performance artists. Pranksters. Marketing geniuses? Somewhere between flashmob and sketch comedy, "Improv Everywhere" has staged some great events. As with any performance, some things hit and some miss, but they are all interesting if for no other reason than to see the public reactions. People love the unexpected. And even those not lucky enough to experience something live can get into the act through the videos posted on the web. A couple of my favorites are "Grocery Store Musical", "Frozen Grand Central", and "Where's Rob", but I encourage you to look at all their "missions". You may see some similarities to marketing stunts staged by various companies. "Improv Everywhere" has shown that people love to get involved and feel "part of the show"... and isn't the heart of marketing?
 

 

Street Art (Literally)

Julian Beever is one of several artists who create amazing pieces that are both public and transitory. If you have ever been fortunate enough to stumble upon this type of art, you know it can actually take your breath. It is so unexpected to find a something like this while walking down an otherwise unremarkable street that you can't help but stop and take some time to study it. Clearly, some brands have caught on to the idea.
 

 

Blowing Art Up

Mixed media artist, Joshua Allen Harris, creates whimsical installations that transform from a pile of what looks like trash into animated "living" creatures with the lifespan of a passing train. Brilliant.
 



Now you see it, now you don't.

This next piece is something I sort of stumbled upon on the web. I was drawn to it mostly because of its simplicity and the possibilities. I can see using this type of installation in an out-of-home marketing campaign to great effect. I'm writing the brief now :)

 

Graffiti? Art? Commentary?

And finally, I happened across this gem just the other night. While walking home, I spotted this painted on the sidewalk on Fifth Avenue north of 22nd street. This is a prime viewing area where tourists stop to take photos of the Empire State Building. Some may think this is simply a commentary on the traffic flow (and it may be), but I suspect it is the work of one the New York's many graffiti artists. True graffiti artists create works that are thought provoking, visually inspirational, or technically challenging. Some have gone on to become well known artists, others have maintained anonymity even in their fame, but most are simply inspired by the work. While it may be vandalism in the truest sense of the word, arguments that this type of art enriches society cannot be ignored. I'm not always sure which side of the fence I come down on. Perhaps I'll write my opinion on a wall on the way home. By the way, as a marketing idea, this has the appeal of authenticity, but it carries all kinds of potential problems, so go cautiously.

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15 Things Less Annoying Than Facebook's Abhorrent Privacy Practices

Wednesday, May 12, 2010 by Paul Hernacki

Almost every week I continue to be shocked at some aspect of how Facebook is treating the privacy of their users. While I think Facebook has done some amazing things to redefine the landscape of connection and community in the digital age, the way they auto-opt-in users to new policies and settings that unwittingly further expose them in a manner that is beyond confusing for almost everyone is driving me crazy.

It seems to be a total disregard for privacy that leverages "confuser interface design" tactics and misleading redesign functionality alterations to extend their dominance at the unknowing expense of most of their users. They actively seek to get you to enter as much personally defining data as possible. They make it incredibly complicated to manage your assorted privacy settings, then they go and make significant changes that auto-opt in users to new options like making all of your posts available to search engines or to share your personal data with applications and sites using FaceBook tools. All of this while presenting typical users with a perception of communicating and sharing with their "Friends." Maybe FaceBook is just working towards a Nobel Peace Prize by wanting everybody on the planet and every corporation to be Friends? Ummmm.... no.

 

Conversely, while not exempt from scrutiny, Twitter takes a much different approach. They begin by having an established perception that what you post is public, they have one very clear and simple blanket option to make your posts private, and the information they ask you to enter for registration is extremely limited.

 

I'm also driven crazy by the constant changes to FaceBook API's that make the lives of developers miserable as they struggle to work with this juggernaut of social media and the fact that they employed algorithms that began to selectively decide whose posts among my friends they thought I should see (and even excluded my wife's posts from my stream until I manually added her back in)... but that's a whole other couple of blog posts to write. The following is a short list of things I actually find less annoying than FaceBook's treatment of the concept of privacy:

 

15.       SPAM e-mail

 

14.       People who post their every Foursquare or Gowalla check-in to Twitter

 

13.       The mere existence of Farmville and Mafia Wars

 

12.       The first time I saw Clippy

 
      11.    Developers that hardcode and use auto-code generators out of laziness

 

10.       Requirements documents for a web site or app that say: "should work in every browser"

 

9.       Web sites that dramatically over-use Flash for everything they possibly can

 

8.       People that show up for an interview and haven't read and reviewed your company's web site or have any ability to articulate what your company does

 

7.       People that text or use mobile devices to tweet while driving (or drive while talking on their mobile phone without using a Bluetooth or hands-free device)

 

6.   People that call themselves "Social Media Gurus" in their bios or otherwise

 

5.   People in busy airports that obliviously stop walking out of the blue and then wonder why everyone crashes into them

 

4.   Every scene on the Fox TV series 24 that ever involved Kim Bauer

 

3.   Stupid people (as one of my friends is fond of saying as he quotes his old high school football coach, "Ya can't fix stupid.")

 

2.   The continued existence of IE6

 

1.   The constant deluge of Top <insert number here> Lists

 

I could probably learn to live with all of the above. But I'm on the verge of simply shutting down my FaceBook account instead of constantly fighting to control my own information and exposure. Of course... I don't think FaceBook makes it terribly easy to truly shut down an account, they'd probably just auto-opt me in to be reactivated in a couple of weeks.

(Image Credit: Privacy by alancleaver_2000)
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Social Media and Television

Tuesday, April 27, 2010 by Jasdeep Jaitla
I recently attended the NABshow in Las Vegas and was not only impressed with how amazing football looks on a 3D TV, but also the dominant theme of the importance of social media to growing audiences and creating new ways to interact with television.

Social media sites like Facebook and Twitter have grown so quickly and unobtrusively that we often don't realize how big they really are. Becoming a part of Facebook is easy, and simple, even my mom did it without needing any help from me (for once). When we are looking at Facebook we see ourselves and our friends, and for the most part it feels like our own little community. The real eye opener is realizing there are over 400 Million other people feeling the same way.

The first step for the networks was integrating their website with their programming. NBC Universal did a great job integrating Heroes show themes with their website, and I've been impressed by that for some time. Their webisodes and tangential plotlines for Heroes was really well done, continuing alternative stories and keeping interest going.

Most of the networks are catching up and revitalizing their website presence so that it aligns with their programming. Recently HBO completely re-launched their website with an online community with forums. Simultaneously they are launching "minisodes" that are viewable online and on Sunday nights.

Every network is exploding onto social media since they realized how many people are actually participating online and how much more interesting this paradigm can be.

What about live commenting and interacting? This is the new theme within the television networks that has been growing over the last year or so, and that's integrating social media into programming live online. I remember the first time I saw Tosh.O on Comedy Central, highlighting the funniest and most random YouTube videos, and broadcasting the funniest tweet that people posted during his monologue. Oprah has live broadcasts with Facebook feeds running simultaneously so that people can contribute to the show. Look out for the new contest called Your Own Show, it's going to be a big one, with user submitted videos highlighting why they should be the next new TV Host promoted by Oprah.

Oxygen said they put an espisode of Bad Girls online, and paired it with Social Media, the result was a growth of their audience at 70% on the west coast and 90% on the east coast! That's tremendous!



Be on the lookout for a host of new ways of interacting with television networks, and the new shows that are going to result from all these ideas being submitted and shared!

Oprah Winfrey's President of Digital Media, Rob Tercek, really nailed it down succinctly when he quoted Oprah as saying, "Engagement is the new entertainment."


So what about you? Have you participated in Social Media and Television? What about checking out websites for your favorite shows? Which one do you like most?

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Measuring Social Media ROI (Yes, It's Possible)

Monday, April 19, 2010 by Ashley Reed
The following is an abbreviated step-by-step guide to measuring social media ROI.

Step 1: Define Goals & Success Metrics

The first step of ROI measurement is defining your goals.  What do you hope to accomplish by being active in the social space?  One problem is that brands launch social campaigns without clearly identifying or understanding their goals, which makes measuring success difficult (if not impossible).  

Here are a few examples of social media goals:
•    Expand brand or product awareness
•    Increase engagement with brand
•    Generate qualified leads
•    Drive sales
•    Build community
•    Create brand advocates
•    Qualify fans and convert them to customers
•    Improve customer satisfaction
•    Establish company as a thought leader
•    Attract talent

Once goals have been defined, the next step is determining the appropriate success metrics that align with these goals. For example, if a goal is to increase brand awareness, metrics might include the volume of online discussion or “buzz” about your brand, the level of audience engagement (re-tweets, comments, posts, video views), the number of fans, followers, etc. and the number of user impressions.

The following are examples of social media success metrics:
•    Volume of  online “buzz” about a brand
•    Volume of positive sentiment
•    Number of fans, followers, readers (or number of high-quality/targeted fans)
•    Engagement (number of video views, duration of views, time spent on the company blog site, time spent playing a company’s branded game application, etc.)
•    Volume of user comments posted to company blog, profile or posted content
•    Retweet or peer-sharing statistics for related content and posts
•    Comment or retweet resonation (number of user comments multiplied by
    how many followers or friends each user has)
•    Media coverage
•     Media impressions (mentions on blogs or other media multiplied by the size
    of the audience)
•    Quantity of new or qualified sales leads (referred from social sites)
•    Website Referral Traffic (from social sites)
•    Advertising click-through rates
•    Volume of customer service issues handled

Step 2: Establish a Baseline
In order to effectively measure success, make sure to first establish a baseline by determining your current position within the social landscape.  For instance, if your goal is to increase awareness and you will be tracking the amount of “buzz” or mentions about your brand, you must first know what the current levels are before taking actions to reach that goal.  Without establishing this baseline, it’s difficult to accurately show ROI.

There are a variety of analytics tools available to help with social media measurement.  I won’t go into too much detail here (there are dozens of options), but a few of these include Google Analytics, Social Mention, Viral Heat, Scout Labs, Radian6, and Listen Logic.  These tools can be used to gather key social media metrics and help you identify strengths and weaknesses of your social presence.

Step 3: Measure and Track Success

After you launch your social media program, begin the measurement process to track success.  Gather the success metrics from your analytics tools and start to see how (or if) they correlate to higher sales, increased customer satisfaction, website traffic, store traffic, etc.  Try to identify trends where possible. Does positive consumer sentiment or an increase in chatter about your brand lead to higher website/store traffic, leads or sales?  Recognizing these trends and identifying their point of origin is key in measuring social media ROI.  

(Image Credit: "Basics of Social Media ROI," by Oliver Blanchard)


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Location Based Services Are Here to Stay

Friday, April 16, 2010 by Gil Wolchock
While the race for ‘ownership’ of the LBS market (Location Based Services) rages on, and naysayers’ debate its viability, I am sold on the concept.

If you are not familiar, LBS are the latest craze in the ever growing social media marketing landscape.  The general principle is that an end user uses their smart phone and its GPS abilities to ‘check in’ to their current location. 

Like its social media older cousins Facebook and Twitter, there are many out there that think this is just a passing phenomena - a game if you will.  Like Facebook and its now 400 million plus users, and Twitter and it’s large following I believe in the LBS strategy.  Out of the pack has emerged two ‘major’ players in the field, FourSquare and Gowalla.  Google, Facebook, Yahoo! and even Apple are also looking at entering the playing field but I believe they will have to make an acquisition to truly play. 

Along with the hype of these types of services there is also a lot of criticism.  Since I am a ‘fan’ and a user I might be a bit jaded but I think I can at least address the critics; here are the gripes I have heard, some legit, some just silly:

1. If you tell everyone where you are then you are leaving your house open to be robbed.  I originally thought that this was a ‘non-issue’ I have to admit but after a conversation with people smarter than I over drinks I have amended my opinion.  This is one that you DO have to pay attention to.  Use common sense, if you are ‘checking in’ on vacation, turn off the setting that posts to Facebook and Twitter, so ONLY your friends on that LBS Tool of your choice get it.  Second, and this goes whether you use and LBS or not, CHECK YOUR PRIVACY SETTINGS IN FACEBOOK!  Facebook has gone through a number of changes and many people have forgotten to go into their settings and make sure they have the level of privacy that they want.  For me, I only want FRIENDS seeing information; others may have different standards and that’s cool, just make sure you are comfortable with yours.  As for Twitter, you can ‘protect your tweets’ as well so only your followers can see them.

2. You can get stalked by a crazy ex and have to deal with all that.  True, but is that really a concern?  If it was, you wouldn’t be on FB, Twitter or LinkedIn.  Can it be a problem?  Sure.  However, you don’t have to tell EVERYONE where you are.  Your standard LBS lets you self select who the information goes to.  Side note – crazy ex probably knows all your haunts and when you like to be there anyway…

3. Why would you want to be doing free marketing/advertising for a place or a brand?  Are we seriously talking about this one in 2010?  Look down at your feet people (go ahead, I’ll wait) --- is that a ‘swoosh’?  Did NIKE pay you to wear their shoes or did you drop $100+?  How about that laptop I carry around?  You know the really sleek, chrome looking thing with the fruit in the middle very well lit?  Let’s face it people, WE have become walking billboards!  Take the silly Ed Hardy T-shirts (yes, I am just over 40 and don’t get it).  You have people clamoring to be seen in an Ed Hardy, and what is besides some crazy print with the biggest part of it being his SIGNATURE!!!  I’ll talk more about personal brands in another blog.So there are some of the negatives, which may be legitimate, but aren’t exactly deal breakers.

What are the positives you might ask?

1. It’s fun and it’s social.  One of my favorite shows as a kid was CHEERS, the bar where everyone knows your name.  Basically, with a tool like FourSquare you can become your own walking CHEERS.  Check in at a friendly place and the bartender says, “Welcome, how about a beer Mr. Peterson”, OR how about you get to a place that is running an amazing special, you could take the time and call or your friends, or break your fingers and text them OR check in with an LBS, type in a comment, it automatically gets to everyone through whatever social tools you are using and who knows what can happen when everyone shows up.  Simply put, in its most elemental form, it’s a way to extend the party.

2. As I have heard from Social Media Guru, Gary Vaynerchuck, “why would someone check in at a bar?”  Give’em a free beer and watch them check in all day!  What a cool way to earn stuff and allow a small business truly establish a win-win customer loyalty program.  At one of the Whole Foods in Austin, TX you get a very valuable coupon on your 5th visit.  What does this do?  It drives loyalty, rewards it, makes it fun and even mysterious…what will I get on my 10th check in, etc…Not enough small businesses are using these tools to see a huge uptick here but I believe by this time next year it will be off the charts.

3. That last part of #2 is part of the biggest positive from a business application and it’s the direct corollary to the third criticism.  I’m not sure when MARKETING became a four letter word but when it comes to LBS that is seems to be the #1 complaint and it goes something like this, “that stuff is just one big marketing ploy to get you to go somewhere or buy something”.  My response is somewhere along the famous Socrates reply of “duh!”  Isn’t that the whole reason for newspapers, magazines, TV shows, etc…sure they have their entertainment and news value BUT no one is shocked to know that advertisers are paying to place their content in front of your eyeballs to get you to buy stuff!  Not sure why the uproar when it comes to LBS, it seems to me like a natural fit.

4. Last but not least and this is by far where I see the big win for LBS and that is creating partnerships to pull off some really cool stuff.  I was discussing the value of FourSquare with an Executive at one of the major record labels.  She is responsible for new acts and we were discussing the value of LBS for her and she said; give me one way it works in my world.  So I said, do you have an all girl band you want to promote?  The answer was yes.  How about an in store ‘tour’ across America teamed with an outlet like Express?  You have all the traditional ways to support it but now add an LBS layer for very little cost.  It is also a completed integrated approach across all the social media tools; from Facebook, to Twitter, blogs, Flickr and a full activation using LBS.  Her eyes lit up and she said, write it up and let’s take a look at it.  That’s just the tip of the iceberg.So, mock it if you want.  Five years ago you never thought you’d be on Facebook. 

If you can remember back to 1991, if someone asked if you wanted to be accessible 24/7 via the phone, some new thing called email and a feature called text that in our old lexicon meant a book at school you would have said, “no freaking way”…and how many of you don’t have a cell phone today?
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Anticipating Key Developments in Web Design

Friday, April 9, 2010 by John Harne
It took a little over a week to get over my SXSW experiential (and literal) hangover and to sum up my thoughts on the 2010 Austin event. One word sums up my thoughts coming out of this year's festival..."Anticipation".

Remember the Heinz TV spots of the early 1990's, with Carly Simon singing for ketchup. This year it seemed like everyone was waiting for something, but it just didn't seem to show up. Since this was the venue that Twitter and FourSquare debuted in years past, I think the majority of the attendees were "anticipating" more. Instead there was a lot more marketing of Miller Lite beer, Chevy Volt and Monster energy drink, more parties, more free beer and a whole lot more people. Over 6,200 more folks in fact, all anticipating something, some next big thing at SXSW 2010.

Anticipation was also common Twitter theme and with so many birds of a feather together, the Twitter and FourSquare servers seemed to lag during certain keynotes and party hours. FourSquare had to invent a new badge for the experience called a super swarm. This designated that over 250 users checked in to a specific location, like the Frog Design party at MACC on Sunday evening. Everyone was gathering and waiting on something to happen.

Sometimes it pays to look the other way. While most of the crowd was attending keynotes given by the founders and thought leaders of social media, some big news was breaking in some smaller sessions and workshops.

This year three key developments signaled future implications for web interface design that will change the visual future of the web. CSS 3, HTML5 and Fluid Type are what I am talking about. The ability to leverage thousands of fonts will release web design from restrictions and separate creative talent from web generalists. HTML5 will do away with the use of proprietary plug-ins for basic rich media.
 
HTML5 adds video and audio capabilities to core markup languange with the intention of reducing the need for browser plug-in-based rich internet applications (RIA). And it is being employed now. Big entities like CBS are displaying their content video while Microsoft Silverlight and Adobe Flash are just beginning to do battle. The take-away is that open source code will have the ability to display media that the bulk of Flash and other RIA's are doing now. This spells the end for many plug-ins and the best part is HTML5 is here now and should reach W3C Recommendation by late this year.
 
CSS3 is still currently under development but many of the recommendations are working in existing browsers. The list of features continues to grow and the ability of designers to use these features to extend web design is exciting.

Consider what a designer might be able to do with just multiple backgrounds. This feature already works in Firefox, Chrome, Opera and Safari. Don't ask me about IE, but even IE has revealed better CSS controls are on the way.

Jason Cranford Teague might have given the most interesting presentation. I have known Jason personally for over ten years and I can testify that his vision of the future of web development has been uncanny. He was one of the very first to author a book on CSS, and in fact later served as an advisor to the CSS W3C group. Now he is an evangelist for web design and his passion is releasing the artform of typography to the web.

As any designer knows, fontography online is a shadow of what is capable in print, film and other fixed media because of browsers, usage laws and technology. But there are now alternatives to system fonts and type displayed as bitmapped images.

Jason's new book presents three approaches to using a wide variety of fonts in web design and goes into depth in his explanation of just what fontography really is. After being an interactive creative director for more than a decade, I can say with authority that most of the web has become a sea of sameness because of the lack of font variety and the ability to design with fonts.

Fluid web typography will give artists access to over 100 thousand fonts versus the less than 5 that are typically used online. So take a look at embedded open type, license font servers and web-font linking. You just might realize another wave of innovation in web design is already here.

A couple of links worth reading:
  • Jason Speaking
  • Font Squirrel
  • Matthew David's article Inside HTML5 on O'Reilly



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Reports of the Death of Second Life are Greatly Exaggerated

Monday, April 5, 2010 by Paul Hernacki

I recently overheard several discussions and have seen a number of social media posts mocking virtual MMO world Second Life. Many declare it and its ilk dead. People are openly cynical towards it. Laughing at it seems like the hip and trendy thing to do unless you want to appear to be an idiot. And you're not an idiot, are you?

When Second Life first came onto the scene it was the shiny new toy with all the typical hype. You couldn't swing a dead virtual cat without hitting a marketer or interactive technologist that wanted to talk about Second Life. People ran to it like moths to a flame and then they got burned. I once heard Second Life brilliantly described as marketing's Vietnam. No one wants to talk about it or how bad things got screwed up there.

People spent tons of effort on research around it, heralded it as the next big thing, many even asked their employees to start playing it in a rush to become subject matter experts on it and figure out how to pitch their clients on creating branded virtual islands and experiences in this brave new 3D immersive world. And truly, the potential was staggering, nobody was wrong about that. But the results weren't what everyone had hoped for. Far from it. The technology and interface still had a steep learning curve for many users, there were numerous barriers to entry that made it unwieldy for many potential customers, the experience was still a stretch for the vast majority of mainstream users who were just beginning to figure out FaceBook, and the ROI for the required effort simply wasn't there beyond some immediate PR value. But more than anything, there was a conundrum around the openness and lack of control over the experience, namely that Second Life was (and still is to a large degree) rife with adult content, porn, virtual sex and many other things that most brands simply didn't want to be associated with or risk exposing their customers to as those customers struggled to navigate their way to BrandXYZ Island. So people left in droves, most corporations that had tested the waters began their mass exodus. Those that jumped on the bandwagon (who still had their jobs) shook their heads in embarrassment and apology vowing never to make that mistake again.

But here's the thing. They weren't wrong about the potential. People were simply overly zealous, reckless, and so anxious to be ahead of the curve to appear innovative and be early adopters that they just made bad decisions on timing and failed to do their homework. They invested far too much effort into something that was still far from being ready for prime time and the mainstream. They wanted to be bleeding edge and guess what? There was blood. And now people either talk about it hushed tones or openly deride it.

But did you forget the part where I said that it's full of porn, sex and adult content? That industry and genre of society is so all over it and advanced in its use of it that it's crazy. That's right. The same industry and users that were the first to embrace newsgroups, web sites, e-commerce, paid-subscriptions for content, cross-channel branding, and on-line video. And they are always months to years ahead of the mainstream adoption and monetization. They happen to have a user base that will go to great lengths to extend their experience and be willing to deal with early shortcomings of the technology. It's a multi-billion dollar industry that time after time leads the way.

Meanwhile, another massive industry, Gaming and Entertainment, has continued to embrace the technology. MMORPG's like World of Warcraft and many others plus the continually enhanced experiences offered via services like Xbox Live leverage incredibly rich and immersive interactive 3D gaming and social experiences. Project Natal from Microsoft even looks to change the game further by enabling more physical interaction without the need for a handheld controller to interface with games and virtual environments.

The technology continues to advance. The processing speeds to accommodate these environments continue to increase. The typical memory of average computers continues to increase. Broadband keeps getting broader and the average technical proclivity of users keeps getting higher.

Second Life continues to evolve with a large number of improvements for user experience and better content ratings to segment world areas that are more "adult-focused" from those that are not (a move which has even been protested by some of the Adult-Content focused current users of the platform). By some reports the amount of Adult content is even growing in lesser proportion to more mainstream content. And their parent company Linden Labs has been hard at work developing the Second Life Grid that enables companies and organizations to have and create private worlds that are independent from the mass Second Life world. Companies like Unity are doing amazing things to enable 3D games and experiences to be easily developed and require nothing more than a browser. More powerful game engines are coming out every day. And Windows Phone 7, coming out soon, will enable Xbox Live right from a phone.

So it's not that Second Life is dead. Far from it. It didn't want to go on the cart. What's dead is the spirit and vision from some whose egos were crushed because they were burned by being reckless in pursuit of the next big, cool thing. Note to these folks for the future: if it's full of little besides porn and sex it's probably not yet right for most brands. But you're crazy to not see that means it will eventually make its way into the mainstream. It just takes time. It's probably not going to happen tomorrow. But when it does, don't call it a comeback because it'll have been here for years. If you're smart, you're still paying attention to what they and others in this space are doing. And you are smart, aren't you?

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Time Magazine's YouTube 50 (And 10 Things I Noticed)

Monday, April 5, 2010 by Paul Iannacchino
A fact about YouTube: 10,512,000 hours of video have been uploaded in the last year. So what’s the future of online video you ask? Look no further than YouTube for the answer.

I was recently part of a panel discussing online video in all it’s forms: pre-roll, branded, UGC, rich media, spreadable (or viral)…the list goes on an on. One question that I’ve been pondering was the last of the evening at the DFWIMA event. What does the future of online video hold? It was tough to answer, mainly, because I think we’re already there. Wait, what?

Look no further than this guy, doing 32 songs in 8 minutes. A guy with a great little idea and LOTS of talent doing what he does best. Next thing you know, 4 million views and tons of imitators. Personally, I think his next video should up the ante; 64 songs in 4 minutes! But back to the future.

This kid and his guitar captivated myself and 3 other specialists in our respective media fields for 8 whole minutes! Then I passed it on and it became the backbone of this blog. How would a kid and his guitar ever made that happen in the time before YouTube? He wouldn’t.

Need more evidence the future is here? Well, that brings us back to Time Magazine’s list of YouTube’s top 50 videos of all time. You can see work both branded and unbranded that’s spread like wild fire amongst users that have viewed, shared, commented on, rated, blogged, tweeted and eventually actively participated with – which in some cases means imitation, others parody. But they all mean engagement.

Here are the top 10 things I noticed about the top 50 list:

1. Kittens still rule spreadable video

2. Second only to kittens are cute kids...especially when said kids are coming down from heavy sedation

3. Small animals that aren’t kittens still get big laughs, and views.

4. Laughter is the international language, most of these just make us laugh or smile – which undoubtedly makes us want to share.

5. Music is also the international language, (when not speaking laughter) – from the Rick Roll to Evolution of Dance to the Hey Jude Kid (which is a two ‘fer – cute kid and music) music is a common theme.

6. People love subtitles. It’s a simple way for the Average Joe, not video editor Joe, to get in on the fun, assuming he’s got a great idea like Literal Music Videos or the epically popular Hitler series (which if you haven’t seen is not what you think)…both are hilarious.

7. Babies. Man people love babies!

8. Classics stand the test of time. Why? Original ideas are timeless. Lazy Sunday – it put the SNL digital shorts on the map. Chocolate Rain, like a chocolate 20 car pile up – you just can’t overt your eyes, or something that just plain tugs the heartstrings like Randy Pausch. If you’ve never seen it, stop what your doing and grab some Kleenex.

9.  From the department of redundancy department - let me say it again - great ideas are timeless. The stuff that people share is probably smart, funny or outrageous in someway, but most importantly elicits an emotional reaction. Whether narrative or not, it's short, to the point and not a huge investment of time for me to enjoy and then share.

10. Finally, who doesn't love these lists! Give me more! I hope some other outlets take the ball and run with it. I'd love to see what VICE (VBS.TV) or The World's Best Ever (theworldsbestever.com) rank the Top 50 You Tube Videos. What does the Mommy Blogger think for that matter - is she a kitten lady? Who knows....we'll have to wait and see. (I'm looking at you Mommy Blogger)

 


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Babes and Some Basic Truths About Re-Connecting With Audiences

Friday, April 2, 2010 by Al Leach
Facebook’s Hottest TV babes, Celebrity babes on Twitter, Hot babes on LinkedIn, babes, babes, babes...

Did this get your attention?  OK, so let’s progress.

I recently attended a few industry conferences on leveraging “Public Relations in the Social Media Era.”  The sessions were eye-opening.  With a show of hands, it seems most of the 500 attendees, who were charged with managing their brands’ PR function, didn’t understand much about how to harness the power of Social Media or how to convince their executive management to engage in it. 

A prevailing theory shared with me follows: Social Media has enabled a two-way dialogue between brands and consumers.  However, many brands over the last 50 years grew accustomed to telling customers via one-way conversations (advertising, promotion, news releases) that their product or service was essential to the customers’ aspirations or success.  So, now there’s a disconnect.

Well, I’d like to share some of the new “truths” about re-connecting that I have heard from my recent travels.  And I hope they will be of some constructive use.

Truth #1: Social Media has put the “PUBLIC” back into Public Relations.

Years ago, PR consisted of community town hall meetings, public comment forums, press conferences, and other means that enabled public feedback, deeper questioning and public input. Back then, the public had some say and means of expressing their opinions and their voice could be heard.  But public dialogue was hard because you couldn’t easily reach the masses in a personalized way.  So, the press release took over and gave birth to one-way dialogue and allowed brands to merely issue holding statements on issues instead of getting in front of customers and listening to what they had to say. 

This is an exaggeration but you get the point.  Then the Internet arrived and Social Media soon exploded.  Now everyone has a say in your business affairs and consumers are in charge of your brands’ reputation and companies are in a responsive mode -- catering to the interests of their customers once again.  Not a bad thing….

Truth #2: “Every day is ELECTION DAY.” 

I heard this statement and it resonated with me since I once worked in politics.  If brands want to effectively communicate and engage with their customers, they need to get into a campaign mindset and determine how to get “elected” every day by consumers, shareholders, employees, etc.  This mindset requires the willingness to conduct a dialogue with your stakeholders. 

Find that common interest or common ground you have with your customers – determine what’s the breadth of your relationships with your customers?—what emotional connection do they have with your brand or CEO?  -- and then leverage it.  Listen, chat about it and let the conversation grow.  If you want to win (the election), you have to play.  (Okay, yes, that’s a tagline from the NY State Lottery but it obviously was effective and memorable, and it underscores the point.)

Truth #3: LISTENING is more important than talking. 

Who da thunk?  This seems to be a revelation to us communicators who are expected to jump-start discussions and then deliver the pitch.  But, lest we  remember, we’re in a new era where customers have a large share of voice and they are talking back.  So, it’s probably better that we listen to what they are saying first and then jump in. 

Let’s test this theory (some sarcasm intended here; my dad was British so sometimes I let loose….) Testing the theory here:  Imagine going to a party, walking into a roomful of strangers and telling your date:  “Get out there and say something?”  Not very effective -- unless you’re Jim Carrey.  Rather, we’d ease up alongside a group, listen to what they are discussing and choose a tactful means of joining the conversation.  PR in the Social Media era is no different.  Use the “listening posts” that your Social Media experts (or ours) know all about.  Use them to better understand what conversations you should be monitoring and participating in.

Truth #4:  In times of CRISIS, your stakeholders consume, process and use information differently – they are more emotionally engaged. 

As a result, using IMAGES in times of crisis are more effective than words (that dreaded news release again).  So, getting your CEO on video to explain what’s happening, how your addressing the crisis and what to expect is key – post it to YouTube, your website, link it in email blasts, used paid search to drive traffic to your video, and, yes, add hyperlinks to your video in your news releases.  Video is visual and allows you to convey trust, express empathy, to show respect for your stakeholders needs and demonstrate that you’re taking action.


So these are some of the basic truths that I have heard about from experts in Social Media, Public Relations and Stakeholder Communications.  I think they make sense and seem reasonable.  Nothing appears too hard to grasp here in my view.  I asked some of the conference presenters why so many peers face challenges in embracing Social Media.  To these questions, I was presented another truth.  You cannot learn or recommend anything unless you personally first make an effort to try it yourself first and understand it. Seems reasonable. 

So, about those hot TV babes on Facebook….

 

 
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Finding and Nurturing Talent in the Digital Age

Monday, March 29, 2010 by Michael Kogon
As the U.S. recession winds down, and the recovery begins to pick up steam, talent acquisition, development and cultivation will again become important to companies that want to get ahead.

“The War for Talent” is now global and very, very digital. Finding talent might be easier than you think. I’d like to offer a high value, low cost way to find talent in the marketplace and within your organization.

In the information age and knowledge economy we’re operating in, the power of the mind is key component of success – at least for organizations able to tap into that power.

From a management perspective, managers need insight into the minds of their employees like never before. It’s not easy to figure out who is willing to go the extra mile to get the job done.

I believe the answer to the challenges can be found in the blogosphere.

Finding Talent in the Blogosphere


If you establish a companywide blogging program that is open to all employees, at all levels and job functions, it can be an excellent device for gauging the intellectual abilities of your team.

You can do it as internal blogs, public blogs, and topic specific, pre-screened or free for all. Whatever you do you will gain insight into your employees. You will find out which ones are slow to adopt new technologies, which ones have good thoughts, but poor communications skills, great writers with hollow thinking or innovators trapped in task jobs.

You’ll get far more valuable information than you can from performance reviews, meeting attendance or coaching sessions. Simply because it is self selected participation, self-expression and the opportunity to rise to the top or to fade into obscurity.

Just track who is a continuous contributor, who is a commenter and who is absent. Then read those that are intriguing, comment back and see how they conduct a digital conversation. And before you say your business is about relationships and face-to-face today, the future of face to face is digital to digital.

The ability to conduct civil discourse that is a matter of digital record is a daily requirement in business and in life today. The understanding of when to add imagery, video, graphs, links to others and medium appropriate content, is critical and the best new weapons in your arsenal.

I guarantee you that as the talent wars heat up, that your competitors will look for talent in your organization and your employee’s Facebook profiles, blogs, tweets and comments on the digital radar will be part of how they determine who to target for recruitment. You should do the same thing, start with your employees and then move to theirs. The future of your business is dependent upon the next generation of thinkers, doers and digital actors.

 


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MIX 2010: Microsoft Steps Up Its Game With Designers and UX (and Bill Buxton Destroys Las Vegas)

Monday, March 22, 2010 by Paul Hernacki

MIX10 LogoI recently had the opportunity to attend MIX 2010, Microsoft's annual conference for web designers and developers focused on building great user experiences, in Las Vegas, along with Definition 6's two interactive Creative Directors from Atlanta and New York.

MIX 2010 is highly unlike most other Microsoft conferences where the topics frequently focus on .NET, Exchange, Office, and Windows. Instead it's chock full of design and UX goodness - a geeky love fest for all the cool tech that goes into creating great web, mobile, desktop, kiosk, and other assorted technically enabled experiences using the Microsoft platform.


It's hard to argue that this isn't an arena in which Microsoft is still playing a lot of catch-up. Adobe Creative Suite and Flash/Flex are still easily the staple of most creative and design departments. And many people definitely hug their MacBooks and frantically wave their iPhones about when asked to provide examples of great user interface design. But if there was one thing abundantly clear at MIX 2010 it is that Microsoft has no plans to cede the battle on these fronts, they are rapidly catching up in many areas, and even appear to be leading the way in a few. Seriously.

Microsoft is a marathon runner, not a sprinter. And as Steve Ballmer said at Microsoft's Worldwide Partner Conference last year regarding questions as to why Microsoft doesn't cede such battles as Search and Advertising and retreat back home to their core Windows, Office, or SQL Server business lines, "We. Don't. Go. Home." Anyone who doesn't believe him should have been at MIX. And do you really have to look further than an example like the Xbox?

Windows Phone 7 SeriesProbably the hottest subject of discussion and presentations was Windows Phone 7 Series. I am, admittedly, an avid iPhone user who stood in line the first week they came out. I happily ditched my old Windows Mobile device and it's BlackBerry predecessors back then to live in Apple's world and I've never been seriously tempted to use something else until I saw WP7.

I really believe WP7 is a game changer for Microsoft and the mobile industry. Sure, it has some shortcomings. I don't know how they could decide to not include copy-and-paste as a feature in the first release. And like iPhone, they also do not have application multi-tasking and they appear to have similarly stringent plans regarding their app store.

But the interface is fantastic, I love the "hub" metaphors, streaming video and even Xbox Live over the phone looked amazing. Not sure exactly how badly those things will kill battery life, but they sure looked impressive. For heavy Outlook users, the Outlook mobile experience on WP7 may alone be enough to get you to switch. Just awesome. And there's a chance it could finally be the breakthrough that Zune has been looking for.

Silverlight 4 is definitely another big step in the right direction. They continue to slowly chip away at adoption and now claim that it's at 60% market penetration, probably mostly attributable to the Olympics and adoption and rollouts of Windows 7.

Tools like Expression Blend keep getting better, and Sketchflow may even be better than the competition, it is simply cool. IE9 beta demos also got big buzz. It appears they have surpassed Firefox on overall performance, are coming close to Chrome in many aspects, and for certain functions like handling of video and HTML5 they could end up being even faster and better (when running on a Windows platform of course) by taking better advantage of your computer's processor and using a form of background hardware-based acceleration. The head-to-head examples showing some really slick use of animation and video in HTML5 were really amazing.

The one thing that Microsoft has which no one else can offer (not Google, not Adobe, not Apple, not anyone) is an end-to-end story on tools and capabilities in this arena. The depth and breadth of their tools and services is truly staggering when you put it all together. And I'm not just talking about the typical story of Windows + Visual Studio + .NET + SQL Server. On top of that throw in Expression Studio with SketchFlow + Project "Dallas" + Azure + Silverlight + Surface + Windows Phone 7 + OpenData + IE9 + Bing Search and Maps and on and on. Sure you can poke certain holes in individual pieces versus their competitors. But the cohesive power of all that together makes for a truly impressive lineup.

Channel9 Live StreamingThere definitely were a few other good tidbits at MIX. Announcements around Orchard, freely available tools for WP7 development, great live streaming of Channel9 straight from the event, strengthening support for JQuery, and a surprising number of atypical logos on screens being talked about as friends (e.g. Wordpress, Drupal, PHP, etc.).

And the keynotes included fantastic sessions by Scott Guthrie (@scottgu), VP of Microsoft's Developer Division, and great demonstrations by consummate tech presenter Scott Hanselman (@shanselman). But for me, the highlight of MIX was the opportunity to see Bill Buxton, Principal Researcher Microsoft Research, speak live. He is simply brilliant and one of the most passionate people alive when it comes to interface design and technology.

If you've never seen him speak it is worth your time to google (or bing) for videos of his speeches and spend an entire day just watching them. As the conference organizer, Microsoft's Thomas Lewis (@TommyLee), put it in a tweet during Bill Buxton's keynote: "OMFG! Buxton's brutality has destroyed Vegas! Only zombies, mushrooms & lavender frogs have survived! DESIGN IS GOD!". I couldn't have put it better myself. Buxton's speeches are often too filled with memorable lines to count, though my favorite at MIX included "The most important thing in the system is the wetware... the human being" during a segment where he described the importance of taking into accountTwitter Post by TommyLee on Bill Buxton Keynote all the users different prior experiences within the specific environmental contexts of where, when and how they will use a system that you are designing.

Side note: I still don't understand how such an amazing guy who lives and breathes design and is considered the Father of Multi-Touch can have such a horrible personal web site, but I can only assume it's a "cobbler's children" thing.

And last but not least, the overall crowd and dynamic of the attendees at MIX was fantastic if not a bit quirky. It was a great group of highly intelligent people that are all passionate about great design and truly unafraid to ask the hard questions of Microsoft and dole out praise as well as tough love in person in the sessions and in torrents over Twitter. Unlike typical creative and design conferences it's definitely rooted in a true developer core (e.g. more guys still talking about compilers as opposed to a more mixed-gender crowd talking about heuristics and having used many tools like these for years), but unlike normal View from Tweetup at MIX Lounge at THEhotelMicrosoft conferences it's a large group of people who love great creative design and have been dying for Microsoft to bring these kinds of things to the table.

This conference in Vegas was more WXSW for geeks than it was the concurrently running SXSW, but Twitter and Foursquare definitely reigned supreme there as well as the tools that joined everyone together digitally during the sessions, into the evening, around the bars, and throughout the event. Sunday evening even kicked off the conference with a massive tweetup at the MIX Lounge at THEhotel at Mandalay Bay. There is a real embrace of Twitter showing through by Microsoft that is really uncanny with regard to how they normally react to any tech service that they don't build and own.

At Definition 6, we do use a lot of tools and services across platforms including a very significant amount of work in the Microsoft platform. And we do use tools and design for platforms that are competitive to many of those that were showcased at MIX 2010. But there is no doubt that what we saw there has given us a lot to think about, some great ideas, and a few new weapons to put in our arsenal. We look forward to using many of these to create great solutions for our customers and to seeing them continue to evolve and improve.

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Fortune 500 Companies Love Twitter

Friday, March 5, 2010 by Jeremy Porter
Social media marketing is at the forefront of integrated interactive marketing programs underway at almost every Fortune 500 company out there. Corporate blogging, online video and podcasts are among the most popular strategies used by the world's largest comapnies. But what about Twitter?

What might surprise you is how quickly Twitter is growing as the social medium of choice among Fortune 500 companies. According to recent studies like “Fortune 500 and Social Media: A Longitudinal Study of Blogging and Twitter Usage by America’s Largest Companies,” conducted by the University of Massachusetts Dartmouth and Financial Insite, a Seattle-based Research Firm, Twitter is the platform of choice for Fortune 500 social media marketers.

The study examined the 2009 Fortune 500 in an attempt to quantify their adoption of social media tools and technologies, finding that 22% of Fortune 500 companies have a public-facing corporate blog – six percent more than 2008. The study also found that 86% of these blogs link directly to a corporate Twitter account, a 300% increase over 2008. Even more corporations have Twitter accounts, but not all link to them from their blog.

It would appear that Fortune 500 marketers are moving fast to Twitter for engaging with their key audiences. Of course, upon further analysis, you’d find that only 35% of these Twitter accounts are active – described as having been updated within the past 30 days. If I’m reading the study correctly, that means 65% are not being actively used.

While Fortune 500 companies have realized they need to be on Twitter – probably as defense against username squatting – few have truly embraced Twitter as a social channel. 

Of the groups that have engaged most heavily with Twitter, the insurance industry is leading the way, with 13 active Twitter accounts according to the study. Of course there are also companies like Exxon Mobil, the #1 company in the Fortune 500, that have no presence on Twitter.

A separate analysis of Fortune 500 Twitter, “The Global Social Media Check-Up” conducted by Burson-Marstellar, found that 79% of Fortune 100 Global companies are using one of four popular social media platforms, with Twitter leading Facebook, YouTube and corporate blogging as the platform of choice.

65% of Fortune Global 100 companies have active accounts on Twitter, while only 54% have Facebook accounts, 50% have YouTube channels, and 33% have a corporate blog. There is still plenty of room for improvement here.

Why Is Twitter the Preferred Platform?

Nobody knows for sure why Twitter is so popular, but there’s a good chance that it’s because it’s the easiest platform to launch. Companies can have a Twitter account up and running in a couple of hours (or less). There is a lot more work to do to launch a YouTube channel, corporate blog, or Facebook presence. It also takes considerably less resources to manage content production and audience interaction on Twitter than these other platforms. It’s a relatively low-cost and low-maintenance option for getting in the social media game.

Are Fortune 500 companies getting any value out of Twitter though? According to the Burson-Marstellar study, the answer is “yes”. Twitter accounts to the Fortune Global 100 average 1,489 followers. This doesn’t seem like much when you consider the average Facebook fan page for these companies has more than 40,000 fans, but it's progress.

A full copy of the new research report can be downloaded here: http://www.umassd.edu/cmr/studiesresearch.

 

 



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Integrated Marketing Strategy: Tying It All Together

Tuesday, February 2, 2010 by Chris Thornton
I recently had an opportunity to participate in a webinar about the current trends and thinking around integrated marketing strategy, particularly in the areas of interative marketing.

The digital evolution has completely changed the way companies interact with their customers.  Companies can longer push their agenda to drive business, but must find ways to add value at every single touch point.  How can companies effectively create a unified message across so many disciplines to evolve the way consumers think of their brand?

A good part of my strategic discussion revolved around reinvention of the idea of brand, and what it means to be a marketer for a company in the 21st century. Some specific takeways I think I cover in this presentation include:
  1. How to organize and integrate your marketing operation to create a cohesive message
  2. How to identify early in the process if you are achieving your goals
  3. How to optimize your branding efforts and align them with your sales organization

If you're thinking about integrating your marketing programs, or just looking to improve the performance of your existing integrated marketing programs, perhaps you'll find the presentation relevant to your current discussions.

To view my presentation from the webinar, please click on the presentation below:
Integrated Marketing Strategy - Tying It All Together
View more presentations from Definition 6.
Questions or comments about the proposal? Please feel free to reach out to me through Twitter.

 
 
 
 
 
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6 THINGS

Friday, January 22, 2010 by Doug Dimon
 “6 Things” is a list of things I have recently come across that I find interesting, inspiring, adventurous, or just plain cool. I’ll be publishing these fairly regularly, so keep an eye out.
Me speaking at recent Augmented Reality Panel
          Me speaking at Augmented Reality Event
I recently participated in a panel discussion on “augmented reality” at the Samsung center in NYC (more on that here). So today’s list begins with several things being done (or dreamed) in A/R.

1.  Esquire Augmented Reality Issue
           A/R Esquire Cover
One of my fellow panelists was the Art Director from Esquire magazine and he showcased the December A/R issue of Esquire. If you haven’t seen it, check out the demo. And if you can get your hands on a copy of the magazine, try it out yourself. As with most executions of A/R, it’s still got a way to go, but you can see the potential of bringing a new experience and added value to a publication or product.

2.  AR Art for the LAYAR
          ART LAYAR App
Many of you may be familiar with the LAYAR mobile application for Android and iPhones. It’s an A/R platform that lets developers “easily” create specific A/R executions for mobile devises. It uses the GPS, accelerometer, and camera to place objects and info in the environment around you. One of the those executions is “ART AR” that allows you to experience virtual art that has been placed at a specific location. If you are lucky enough to be near one of these locations, you simple view your surroundings on your phone’s display and voila… art all around you. I think this Mondrian sculpture has been placed at various locations, one of them being around the corner from where I live. Watching this video doesn’t really convey the experience. It’s pretty cool to see a virtual structure all around you. Again, it suffers from current technology limitations, but the possibilities are exciting.

3.  “SixthSense”
          Experimental A/R interface
Here we get a glimpse into where A/R might lead. Clearly, the goal is to make this as a passive an experience as possible. This research team has assembled some off the shelf hardware and written some new software that allows you to integrate digital information into your everyday experience. It’s rough, and not entirely developed, but even at this stage it is pretty impressive.

4.   “Augmented (hyper) Reality”
          The future of A/R?
This is a futuristic look at A/R. What will it be like when we really can overlay our world with a virtual world? One of the things all marketers struggle with is how to get branding in front of a consumer in a way that will not make them feel as if they are having something thrust upon them. One of the topics discussed at the panel was that if a consumer feels they are getting value (information, entertainment, etc) then they will accept a certain amount of invasive marketing. Would you be open the kind of branding seen in this video if it allowed the kind of interaction it promises?

5.  Banshee Beat
         Going for a drive via streetview
Stepping away from A/R, here’s clever music video that was made by using Google Map’s Streetview. It traces the artists drive to work via the freeways of LA. Simple, engaging, fun.

6.  Upular
          all mixed UP
And finally, here’s a new offering from video remix artist, Pogo. He creates new works of music and video by using sounds and images contained in movies. Unlike many remix artists, he only uses sounds from the film. I found this one to be particularly successful because it can stand on its own as a great song. (As an aside, I first became aware of Pogo when his video was used to demonstrate www.yooouuutuuube.com, a fun use of the Google API that has since been co-opted for on on-air HBO promo campaign… the web leads again.)
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Using Facebook Connect to Build Deeper Relationships with Consumers

Friday, January 22, 2010 by Stephen Boyd
As the social media world continues to expand rapidly, brands are still trying to figure out how to utilize it.  User-generated content, seeded marketing, and viral videos are only the beginning of social media. New technologies for access and interacting with social media are starting to emerge. One are that has been rising in popularity lately is Facebook Connect. The question is, how can marketers best use Facebook Connect to create more immersive brand experiences for consumers (and sell more)?

The best marketing is a conversation between you and your buyer, where getting customer interaction and feedback is the goal.  Few areas do a better job at providing this feedback loop as Facebook. A great tool for getting your brand message in front of consumers is Facebook Connect. 

For those of you not familiar with Facebook Connect, it is a powerful set of free APIs (programming interfaces) developers can use to enable users to bring their identity and connections anywhere on the Web – for example, to sign on to different websites without having to use separate usernames and passwords. Developers can access a user’s identity, social graph or activity stream – which can all be used to create more engaging experiences on your website.

How Are Organizations Using Facebook Connect?

There are a lot of great examples out there for how organizations are leveraging Facebook Connect. In general, Facebook Connect can be utilized as a way to get feedback from consumers on what they like to (and not like to do) in association with your brand. That is, what type of brand experiences they are most comfortable with? While some brands have a hard time hearing “dislikes” from consumers, it’s this process of interaction and feedback that helps true market leaders develop more powerful offerings.

Here are some recent examples of brands leveraging Facebook Connect in interesting ways:

  • RedBull Connect – This site gives users access to information and articles from several Red Bull websites. This is a nice repository for everything related to red Bull without smacking users in the face with its advertising.  Consumers can comment, post, and interact with others without being forced to buy a Red Bull while, at the same time, red Bull always being part of the equation.
  • Citysearch – The Facebook Connect portion of this is minimal; this is a good example of utilizing FB Connect to grab user information without implementing it for advertising.  The site personalizes your location when you connect with FB and automatically creates your personal profile and connects you with other Facebook friends on Citysearch - allowing you to share restaurant and other local recommendations via your Facebook feed.
  • Pandora – Pandora uses less of a full-blown Facebook Connect microsite, and more of an application, but it is still a nice use of Facebook technology. The application can be used to share songs or a station with your Facebook friends.

Beware of the Doghouse
  - I love this idea (the husband is in the doghouse with the wife, gets posted to Facebook, and needs to buy her a present to get back in her good graces).  JCPenny did a great job promoting it ). I like the opening video and way they get their message out. While interaction with the site is a bit confusing, and posting and viewing content is not as intuitive as it should be, it’s a very entertaining idea.  

Some other great examples from the entertainment industry include: “Watch Your Town Get Blown Up by Darth Vader” by Adidas and Discovery’s “Frenzied Waters” experience.

Facebook Connect is a great way to interact with your customers, but there are a few questions you should ask yourself before you go down this path. For starters, who are our customers and why are they likely to interact with your brands on Facebook? There’s no right or wrong answer here, but there should be some obvious reason why they would want to interact with your brand through Facebook.

Second, are you trying to entertain your customers, or are you just trying to get access to their information so you can send them stuff? You should seek first to entertain. This will make it much easier to get the access and data you’re looking for later.

Facebook Connect is a great way of interacting with your customer and getting access to user information to drill down on demographics.  The jury is still out on how it might translate directly to sales but if you’re looking to talk with your customers and they are on Facebook, this is a great way to do it.

How is your organization using Facebook Connect today? How could you be making it easier for consumers to interact with your brands, while providing you with better insight into your audiences? Facebook Connect could be a good place to start.  Contact Definition 6 Today!
 
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Reaching Consumers Wherever They Are: Beyond the Three Screens

Tuesday, January 19, 2010 by Michael Kogon

Over the course of the past six months, we’ve continued to invest in technology and talent to expand our video production capabilities at Definition 6. Following the acquisition of Creative Bubble back in August, and leading up to the recent launch of the wildly popular Coca-Cola “Happiness Machine” viral video, we’ve seen increased demand across our client base for video production services as part of the integrated interactive marketing programs we provide.

We’re actively working with several long-time clients to help them develop and deliver video across broadcast, Web and mobile channels – the three screens. While there is no question delivering content across these channels drives significant ROI for our clients, we’re also seeing demand spike for channels that extend beyond the three screens.

Enter the Fourth Screen

Next time you’re out and about, keep your eyes peeled for monitors, LCDs and other screens as you go about your day. You’ll be surprised where these screens show up: airport terminals, taxis, grocery store checkouts, ATMs and even the bathroom. What you might not realize is a lot of those screens are already – or quickly becoming - part of integrated digital-out-of-home (DOOH) advertising networks. These networks enable brands to reach consumers with incredible precision, but also present new opportunities for creating immersive brand experiences.

Digital out-of-home advertising is great for targeting audiences for the obvious reasons –marketers can deliver content to specific places at specific times. The benefits of DOOH advertising go far beyond those of geographic targeting. Take for example the emerging behavioral or interactive components – being able to tap into lifestyle patterns, or to encourage consumers to interact with your advertising content through other technologies like mobile devices.

Beverage brands can penetrate the nightclub scene through displays in bars at 2am on weekend nights. Restaurants can reach tourists through the screens in the back of NYC taxi cabs. Airlines can reach business travelers in the terminal during excessive flight delays. And lotteries can post the latest jackpot value on the screen at checkout.

As far as interactivity goes, several major brands have recently started leveraging mobile devices, social networking sites and video cameras to pull consumers into an advertisement. Text a special code and see your message on the screen. Stand in front of a display and a camera puts you in the advertisement. This type of interactive content is transforming the way brands interact with consumers beyond the reach of broadcast, Internet and mobile media.

These are might seem like obvious applications of DOOH targeting, but only a handful of leading brands have begun integrating the 4th screen into their interactive marketing programs. You can expect more and more brands to take advantage of DOOH advertising, particularly as more organizations look to more integrated interactive marketing efforts.
 
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The Age of the Developer

Tuesday, November 17, 2009 by Tom Kirszenstein

I recently read that the White House has chosen an Open Source CMS (Content Management System) to develop their government Web site. This announcement caught my attention for several reasons--not only are many agencies moving their clients to open source and praising it's virtues, I also started using Drupal this past year and found it remarkably fast and easy to setup and maintain my own Web sites with quality results. Despite some criticism of open source over the years--more and more commercial (and government) developers are choosing it.

It's hard to argue against the benefits of free software, especially when results show that the software does what we expect, often exceeds expectations, and provides more opportunities for expansion than many proprietary products. While relative newcomers Drupal and Wordpress lead the pack for CMS offerings, open source mainstays such as Linux and Perl have been around for many years--not only surviving, but thriving over time. In a study by Amit Deshpande and Dirk Riehle of SAP Labs, LLC, Total Growth of Open Source results have shown that "the total amount of source code and the total number of projects double about every 14 months." Open source enables freedom for both users and developers to move & change quickly when needed, as well as providing more flexibility with software decisions such as to upgrade or not to upgrade. It's really no surprise that businesses and individuals are moving to open source at exponential rates.

Of course, Open Source has always been very much associated with Free, although there are other solid reasons to choose it beyond its cost. The pool of development resources is not limited to a specific company or provider, but instead is seemingly unlimited. As a specific open source project becomes popular, more and more developers start contributing, growing and adding to the code. Not only do they enhance the software to make it better for everyone, but they also create markets for their own support services. The better the code is--more people will use it-- and the more support is needed. Large developer communities have evolved around each software project, contributing to its growth, and administering its support. These open source communities are continually coming up with new innovations, powerful add-ons, extensions, and effective tools.

With so many open source choices available, even the ubiquitous LAMP stack (Linux, Apache, MySQL, and Perl) has come to be accepted as generic term for any completely open source application stack--substituting interchangeable parts from other sources that include "PostgreSQL, SQLLite, Apache Derby," as well as "PHP, Python, Ruby, Groovy and JavaScript." Even behemoth Microsoft has entered the game with their own Open Source CMS Platform.

Additionally, interactive ad agencies are able to offer their managed computer services at lower rates when developers take advantage of Open Source technologies. This enables clients to do more within their budgets. Every size company can now take advantage of Website integration, online advertising, and interactive media development due to the emergence of open source and accumulation of knowledge brought to us by the developer community. Businesses across industries are now embracing these technologies, taking advantage of interactive media, and using a more integrated approach to marketing with the vast number of new tools that are now available from these creative, innovative communities of developers.

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Drinking From The Fire Hose

Tuesday, October 27, 2009 by Tom Kirszenstein

I've been hearing the phrase "Drinking from the fire hose" more often than usual lately. The curious thing is that it's coming from Interactive Media Professionals (including myself), as much as from end users. With the exponential growth of the Internet and its related technologies, we now have access to more information, in more places, in more ways than ever before. Web 2.0, Social Media, Application Software Development, Mobile and related technologies are having a profound impact on Interactive Marketing Strategies. Many agencies are capable at traditional & online media marketing, or they may have strong technical capabilities--but, it is rare to find an agency that has all of these abilities and deep technical resources such as Definition 6.

To follow the fire hose analogy--anyone faced with that situation would get out of the way. The high volume and velocity of incoming data require some type of control and direction to be useful to ourselves, our clients, and our business.  Developers, interactive designers, and marketers are faced with the same questions as consumers--how to manage the onslaught of incoming information. Interactive Ad Agencies are faced with the additional responsibility of creating new tools to distribute information in a clear and meaningful way. These interactive professionals are the firemen holding the hose. 

At the height of the dotcom boom, an old colleague used to remind me that technology is simply a way of doing things. As the old broadcast model of advertising becomes obsolete, and user discovery & social interaction drive engagement, the function of marketing itself must now change to meet these communication challenges. This new model now poses new questions about where marketers should be, how they communicate, and when that interaction will occur.  I still remember the first  7-Eleven convenience store that opened in my neighborhood, and discovering that name comes from its operating hours—--it was a big deal to be open until 11PM! Marketers didn’t create more ads to attract customers from 9-5, they simply changed to meet customers on their own terms.

Integrated interactive marketing campaigns must be open and immersed in the culture to create value and be relevant. Successful marketers are positioned alongside their target market, making use of tactics such as Branded Content and Branded Entertainment to engage the user, enabling them to discover that value on their own, and decide what truly fulfills their needs. This is not an easy task, and creating meaningful user interaction grows out of qualified analysis of users and their interactions. Those of us in Media and Advertising have been exposed to these ideas before, but never before have these been more important to interactive design. Today's consumer has become a partner in the design process, and defines how we approach our interactions with them. Social media tools such as MySpace, Facebook and Twitter provide marketers with a limitless cache of information to help segment, target and engage users as never before— which only highlights the need for efficient processing of data.

Our obligation to clients is to find the relevant information, manage and organize it, and disperse it to potential customers.  To do this, we interpret client requirements and translate those requirements into a meaningful Interactive Experience. We need to collect and analyze enough user data to create strong, branded messages that reach the intended target. In addition, we must combine data with the tools and applications that make it meaningful to those target consumers.

In this new age of discovery, the true Integrated Interactive Agencies are taking the time and effort to find the tools necessary to do the job, or when needed, create them. With information coming constantly from every direction, those who are efficient at organizing, managing, and presenting it will be successful. Otherwise, we're just spraying a fire hose.  If we attempt to do that, consumers will just get out of the way.

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The World of Entertainment is Changing

Thursday, September 24, 2009 by Doug Dimon

In the last few years, there's been a lot of talk about moving beyond the 30 second commercial. This is more than just a commentary on format. It is really speaking to the way people consume media and the best way to leverage that consumption to get your brand’s message out. Web and mobile are providing a greater percentage of viewer’s video content, and that trend is increasing. But even though they are viewing their content on a different screen, they are still looking for an entertaining and engaging video experience.

The most successful commercial campaigns have always been the ones that entertain, whether humorous, touching, or visually stimulating. As the viewer’s lives become more media saturated, their desire to be entertained becomes more acute. This is why an old concept has resurrected, albeit in an updated form. Branded entertainment was the norm in the early days of television and it’s time has come again. Rather than trying to make commercials entertaining enough to capture consumers’ attention, why not create entertaining programming that promotes your brand. Branded entertainment, when done correctly, is a very effective way to get your brand noticed. Not only will you be putting your brand in front of your customers, you will actually enlist them in spreading the word. The challenge is to create something consumers will associate with your brand in a positive way that will not feel like merely an extended commercial.

For less than what it might cost to create a traditional commercial campaign and buy the media time, you can have a short film or series produced, put it on the web, and get millions of eyes on it. A series has an advantage over a single spot in that it can grab viewers and become a destination, allowing secondary branding opportunities. As with any advertising, there are many failed attempts at this. In order to be successful, you can't throw up just any old thing and hope it sticks. On the web, content is king, and consumers are becoming increasingly discriminating about what they will watch and pass to others. They may have switched screens, but they are looking for the same level of content they are used to seeing on television. There is a lot of competition for people’s attention but right now well produced and entertaining content is hard to come by. Now is the time to take advantage of the void. Produce a great show and users will find you. The most common mistake is thinking that something for web use does not need the attention you might give to something that will be shown on TV. Because the cost of getting something up on the web is cheap (relative to traditional media) many old-guard agencies tend to not put enough money into production. They fall back on old patterns that tie budget to the cost of the media. It is important to put the proper resources into creating your property.

And even though I have spoken mostly about web and mobile as fast growing platforms, that doesn’t mean it is time to abandon the television. Some of the lessons we are learning in the digital realm can be applied to traditional TV. More and more shows are using embedded sponsorship. And the numbers of channels available in specific markets make the prospect of producing a branded show an economic reality. The world of entertainment is changing quickly, with new options and possibilities opening up every day.

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Definition 6 Acquires Creative Bubble

Thursday, August 27, 2009 by Michael Kogon
I’m excited to share with you that Definition 6 has recently acquired Creative Bubble , a leading New York City video editorial, design, sound and production company. This acquisition comes on the heels of our recent private equity investment  and solidifies our commitment to expanding both our capabilities as a full-service interactive agency, as well as our national presence by creating our New York office.

I’m most excited about the expanded capabilities we are now able to provide clients around rich media and video production. Through this move, our expanded team now includes a team of professionals that have been recognized by numerous organizations for its technical and creative accomplishments, including the receipt of 7 Emmy Awards and 13 Emmy Nominations for their work developing original and re-purposed content for cable and broadcast television programming.

There is no question that the addition of Creative Bubble greatly expands our ability to provide clients with a new range of services, build on technology, innovation and outstanding creative, to help capitalize on new and emerging opportunities for digital content production and distribution.

Over the course of the past couple of years, Creative Bubble has established itself as a leading provider of rich media and video production services in the New York market. You’ve seen their work for Sesame Street, Nickelodeon, Nick At Night, TV Land, Food Network, HBO, MTV, CBS Sports, Court TV, Comedy Central, Showtime, Lifetime Discovery Kids, TRIO and USA Network.

Through the addition of Creative Bubble, Definition 6 will continue to serve clients from both offices with the latest in interactive marketing, rich media and video production services. For now, please review our new Rich Media and Video Production Services overview and view the video that highlights some of Creative Bubble’s work.

We look forward to sharing this news with you individually as we move forward and invite you to contact us to learn more about our expanded rich media and video production capabilities.
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