This is the second of a series on my insights from two conferences I recently attended: The Clio Awards Conference and Creativity and Technology (CAT). As I mentioned in my first post, there was a lot of crossover between them. One thing in common was Farris Yakob, Chief Innovation Officer at MDC. He was closely tied to another thing they had in common: the discussion of technology and creativity.
I didn't know who Faris was prior to the CLIO conference, but after seeing him present on several different topics through both conferences, I realized that we were nearly identical....
We've all heard this at some point, "Don't let technology drive your creative". And on some level I agree. You shouldn't use technology simply because you can, or because it's the hot new thing, or because your client says they "need AR right now!" even though they don't really know what AR stands for. Creative ideas need to be appropriate to the brand and their goals.
But, I think in many cases, it's easy to ignore technology in the name of creative. After all, creativity is the essence of free unfettered thinking, skipping gleefully through a field of ideas, plucking them up and making a bouquet of awesomeness. Technology is the evil lord forcing everyone to wear drab gray lab coats and march single file while they endlessly push buttons over and over again.
But innovation is a key component to creative thinking. Faris made a great point that innovation is hard because we tend to let habits take over. Innovative ideas need to be inspired by new thoughts and technology is a great way to break patterns. Hey, I'm inspired by the tech that will let blind people drive and not just because I see additional opportunities for napping. If you can get a car to recognize and interpret its surroundings, think what that means for the growth of real-time environmental recognition and all the marketing possibilities. It moves gesture recognition to a whole new level and do you know what that means? Well, neither do I, but it's got me thinking in a million directions... it's creative crack! And what about the holy grail of interfaces... controlling things with your mind! Okay... that one is seriously far away from really being useful, but I hope you see my point.
There are advances in tech every day, and though I clearly have a nerd streak, it's unlikely that I'll be exposed to all of the smaller, albeit more useful things happening in hardware and software. It's just as likely that technologists who eat and breath this stuff may not be able to look at it from outside to see what creative uses might be born of the technology. And that's what creative people do: interpret information and gain inspiration by bending, molding, and synthesizing the world around them into something new and interesting.
Don't avoid technology because it makes you uncomfortable. You may never really understand the how of a thing, but you can grasp the what and why. I know firsthand the frustration of not really understanding how something works and feeling a bit put off because of it. But just because something is neo maxi zoom dweebie (anybody?), doesn't mean that it can't lead to a fantastic new creative direction. Look past the bits and bytes, the nuts and bolts, and see the possibilities. Or perhaps it's just that we keep hearing, "it doesn't work that way". But it could. Or it might. So, tech guys, give a little. Indulge our whimsical and sometimes ridiculous thoughts. Let tech inspire the "what if?".
If you are part of a creative team, listen to your technologists, even if you only understand every fifth word and keep nodding off while they go on and on about Zeno's Paradox (are we there yet?) and divide by zero issues (why isn't that just zero?). Embrace your inner geek. And technologists, join the fun and give those of us skipping through the idea fields the tools to twist your logic into a fragrant bouquet of awesomeness.
I didn't know who Faris was prior to the CLIO conference, but after seeing him present on several different topics through both conferences, I realized that we were nearly identical....
(I know.... it's like a mirror, right?)
...in our thinking when it comes to creative and tech. Okay, maybe not identical, but definitely adjacent. Or perhaps I just think he's really smart and I'm projecting. Whatever.We've all heard this at some point, "Don't let technology drive your creative". And on some level I agree. You shouldn't use technology simply because you can, or because it's the hot new thing, or because your client says they "need AR right now!" even though they don't really know what AR stands for. Creative ideas need to be appropriate to the brand and their goals.
But, I think in many cases, it's easy to ignore technology in the name of creative. After all, creativity is the essence of free unfettered thinking, skipping gleefully through a field of ideas, plucking them up and making a bouquet of awesomeness. Technology is the evil lord forcing everyone to wear drab gray lab coats and march single file while they endlessly push buttons over and over again.
But innovation is a key component to creative thinking. Faris made a great point that innovation is hard because we tend to let habits take over. Innovative ideas need to be inspired by new thoughts and technology is a great way to break patterns. Hey, I'm inspired by the tech that will let blind people drive and not just because I see additional opportunities for napping. If you can get a car to recognize and interpret its surroundings, think what that means for the growth of real-time environmental recognition and all the marketing possibilities. It moves gesture recognition to a whole new level and do you know what that means? Well, neither do I, but it's got me thinking in a million directions... it's creative crack! And what about the holy grail of interfaces... controlling things with your mind! Okay... that one is seriously far away from really being useful, but I hope you see my point.
There are advances in tech every day, and though I clearly have a nerd streak, it's unlikely that I'll be exposed to all of the smaller, albeit more useful things happening in hardware and software. It's just as likely that technologists who eat and breath this stuff may not be able to look at it from outside to see what creative uses might be born of the technology. And that's what creative people do: interpret information and gain inspiration by bending, molding, and synthesizing the world around them into something new and interesting.
Don't avoid technology because it makes you uncomfortable. You may never really understand the how of a thing, but you can grasp the what and why. I know firsthand the frustration of not really understanding how something works and feeling a bit put off because of it. But just because something is neo maxi zoom dweebie (anybody?), doesn't mean that it can't lead to a fantastic new creative direction. Look past the bits and bytes, the nuts and bolts, and see the possibilities. Or perhaps it's just that we keep hearing, "it doesn't work that way". But it could. Or it might. So, tech guys, give a little. Indulge our whimsical and sometimes ridiculous thoughts. Let tech inspire the "what if?".
If you are part of a creative team, listen to your technologists, even if you only understand every fifth word and keep nodding off while they go on and on about Zeno's Paradox (are we there yet?) and divide by zero issues (why isn't that just zero?). Embrace your inner geek. And technologists, join the fun and give those of us skipping through the idea fields the tools to twist your logic into a fragrant bouquet of awesomeness.